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1997-10-21
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1,818 lines
WMR (Reviews [week #04])
__ __
__ | \ __ ______/ |_
| | | o \ | | | / o | \
|o | | \| o| |o _/ | o\
[]=======| |==| \ |=| |/ | \========[]
[]=======| |==| \ |=| | |\ \=======[]
[]=======| |==| \|=| | |=\ \======[]
:: | | | \ | | | / / ::
:. | | | |\ \| | /| |/ / ::
: | | |/\ | \ | |/ | | / :
| | / \| |\ | | | | /
:. | | / \ | \ | |__| | / .:
:: | |/ \| \_| | |/ :
:: | /\ | | __| |\ ::
[]=======| / \ |=| |==| | \==========[]
[]=======| /| \ |=| |==| | \=========[]
[]=======| /=| |\ |=| |==| | \========[]
|o / | | \ o| |o | | |\ o\(mansooj)
|_/ | o | \_| |__/ | o | \__/
|___| |___|
(Originally compiled and added on December 2, 1996)
(last updated 09.24.97)
-----========================================-----
-----================================================================-----
"Giggle of the Fairies"
by Shudder of YOE
(xxch IT, 04:16)
(s_giggle.zip [200K/302K])
[Fantasy/New Age]
Samples -----------------.
Originality -------------. |
Technical ---------. | |
Composition -----. | | |
Overall -. | | | |
| | | | |
| | | | |
====================
CCerberus 95+ 94 97 96 95
WolfSong 90+ 90 81 80 71
Klaus Flouride 83= -- -- -- --
S3MTrap 82+ 82 85 80 80
Mansooj 82+ -- -- 85 --
Peraphon 81+ -- -- -- 80
Klaws 80+ 75 75 85 75
Rebriffer 80+ 70 70 65 80
Araneus 73+ 71 -- 75 75
/----------------------------------------------------\
)----------------------========[ WolfSong ]========-----------------------(
\----------------------------------------------------/
Okay, I'm aware that there are some people out there that are dead set
against smiling, happiness--that kind of stuff. Excluding those people,
you know that particular kind of song that when you play, it just makes you
want to smile and think of things like watching the sunset with your
significant other or various other things that cause dreamy, mushy
feelings? Bingo! We got one!
The composition is just wonderful and actually seems to be put together in
a different way than usual. Most modules seem to be put together on a
pattern like basis. The composer gets three or so short musical ideas and
thinks, "Okay, I'll play this one four times, then the next one two times,
then back to the first one..." and thus a song is constructed. This song
doesn't seem to have been made that way. You're thinking, "Okay, is this
good or bad?" It's very good! Mostly because it makes the song one piece
in and of itself. One statement instead of a disjointed few pieces
repeated over and over. The composition had almost everything I think a
really good song should have, and it all fits together in a smooth,
seemingly effortless presentation. A wise man said that you have to work
harder to make it seem like it wasn't hard. Good example here.
The song is actually a new age piano/flute song. And I waited till now to
say that because I was afraid that if I put it at the very beginning people
would be put off by "just another piano/flute tune" and leave it alone.
Believe me, this song is NOT typical of this kind of music. The piano is
smooth, imaginative and nonrepetitive, and the flute melodies are
absolutely enchanting. And the bass! Rarely has a bass line had so much
attention and creativity put to it. The composer has actually treated it
like an honest to goodness part of the song, but at the same time doesn't
show anything off by making it too loud or repetitive. The composer has
made one whole song, rather than multiple tracks merely playing at the same
time in the same key (there IS a difference).
My only complaint here is the samples. Wonderful choices of sounds, only
the quality wasn't so good. Blast it! Why do these injustices in life
always have to end up this way?
Well, it's a small price to pay for this song. I'm keeping it, without a
doubt. You should definitely snag this song...unless, of course, cracking
a smile might cause your head to crumble into dust.
/----------------------------------------------------\
)-----------------------========[ S3MTrap ]========-----------------------(
\----------------------------------------------------/
As the title suggests, this song has a fairy tale type style to the tempo,
and is generally very nicely fashioned, compositionally, with a nice,
changing flow throughout.
Some of the main instruments are a piano background, flute lead, and a few
vocal harp sections. The choice of Impulse Tracker song format enables the
skillful use of panning throughout--in my opinion, one of the best facets
of the module.
On the technical side, Shudder uses mostly 128 line patterns, rather than
the usual 64. This module also makes use of a wide channel-range, often
with samples jumping to another unused channel rather than getting cut off.
Due to this large number of channels, some processors may have a hard time
keeping up with it. I run my tracker in a Windows 95 environment with a
P-83, and the graphic equalizer started to have problems, this most likely
won't happen in DOS. On a related technical note, there's also a nice
range of somewhat less often used commands, such as Gs, Ks and Ns. Yeah an
N!!! I don't have any clue what it does either! }:^)
All in all, this is a very nice attempt at the type of style and mixing.
/----------------------------------------------------\
)----------------------========[ Rebriffer ]========----------------------(
\----------------------------------------------------/
Aaah, you think, how cute! Birds, kids and a flute sound make for a fine
intro, then a beautifully clear piano starts up what to most folks may be a
'tame' tune, but there's no doubting the musical quality here. If you like
your MODs beautifully produced and on the light side, then Giggle is
definitely aimed at you.
Personally I found it all a bit too twee for it's own good but that's the
beauty of this MOD, MOD, MOD world of ours [Arggh!! -Boris]. As far as
the technical aspects of the track went, the samples are about the cleanest
I've heard in a long time. There's some neat touches in the coding
department, especially towards the end when the birds, kids and flutes make
a welcome reappearance.
All told, the intro is about the most interesting part of the track for
this reviewer, because I do like good beginnings. It shows a degree of
thought on the part of the composer. After all we all know that the first
20 seconds of a track are vital don't we? Mmmmmm, that's what I
thought...
/----------------------------------------------------\
)-----------------------========[ Mansooj ]========-----------------------(
\----------------------------------------------------/
This very nice little tune hides nothing from the potential listener as its
name is about as perfectly descriptive as one could get. The song is light
and as it should be, using a mixture of soft flute and piano for the most
part. There is something of a melancholy tone just below the upbeat,
freewheeling surface, but it does little to undercut the playful attitude
that was obviously intended. Close your eyes and I think you could place
yourself in some nameless, tranquil forest, just will your cares away and
relax to catch some zzzzzs. Though I recall hearing somewhere that fairies
have the obnoxious tendency to stuff moss up a sleeper's nose, so beware.
/----------------------------------------------------\
)----------------------========[ Peraphon ]========-----------------------(
\----------------------------------------------------/
This module sounds very nice indeed.
The combination of a flute, and a very light, frolicky piano in the
background is quite good. The instruments and implementation all do very
well to give the song its intended atmosphere: nature sounds and giggles
are a good, appropriate touch; the previously mentioned piano backing
definitely conveys a mental image of fairies in the forest; and orchestral
strings add quite well to the overall peaceful feeling of the music.
For those interested users of CubicPlayer, this module plays ok under v1.7
with the IT loader.
/----------------------------------------------------\
)-------------------========[ Klaus Flouride ]========--------------------(
\----------------------------------------------------/
This is a very light, easy-listening module replete with flutes, nature
sounds, and laughing fairies. As far as mellow modules go, it's very well
done. Of course, don't expect the drumbeats in this mod to compel you to
dance, as the beat is very light. My only complaint is that ImpulseTracker
tunes really don't sound as crisp as XM's on the Amiga, but having 256
channels available will do that, I suppose.
/----------------------------------------------------\
)-----------------------========[ Araneus ]========-----------------------(
\----------------------------------------------------/
A cute little song. Although you hear giggles of little kids (metaphorical
fairies) in this module, it doesn't sound very "fairy-like." I half
expected to hear a tune like Catch That Goblin!! with a cute twist to it
(the fantasy element), but what I heard instead was an interesting piano
tune, with unique chord transitions. It's a happy ditty, and doesn't have
any serious flaws--just a couple of piano notes that were high enough to
offset the flow.
--- References ---
Catch That Goblin!! by Skaven ([download])
/----------------------------------------------------\
)------------------------========[ Klaws ]========------------------------(
\----------------------------------------------------/
This song is really nice (even in the CPbeta loader). The bassline that
pops in at about pattern 3 reminds me a tiny bit of a happyhardcore lead,
but other than that there is no similarity to that style. The song relies
heavily on a piano background and string accompaniment, with a very
"pleasant" drumtrack (that is, it's hihat, snare, and bass drum thoroughly
covered by the harmonics and lead). It's a happy song. :}
/----------------------------------------------------\
)----------------------========[ CCerberus ]========----------------------(
\----------------------------------------------------/
Good. No, great! Besides being a superb showcase of the capabilities of
the IT format, this song is intelligently composed and really original.
Did anybody else notice that the panning on the piano corresponded with the
position of the keys on the piano keyboard? THAT is what I mean when I
talk about "intelligent composition." THANK YOU SHUDDER. Use this song to
convince your friends to write in the IT format.
-----================================================================-----
"Cleared For Take-Off"
by Messiah of Trash
(16ch S3M, 03:55)
(cleared.zip [310K/411K])
[Ballad]
Samples -----------------.
Originality -------------. |
Technical ---------. | |
Composition -----. | | |
Overall -. | | | |
| | | | |
| | | | |
====================
Klaus Flouride 85+ -- -- -- --
Peraphon 80+ -- -- -- --
Mansooj 77+ -- -- 70 60
S3MTrap 75- 73 65 76 78
CCerberus 65+ 67 55 61 52
WolfSong 55+ 58 57 52 50
Shih Tzu 38+ 25 52 37 59
/----------------------------------------------------\
)----------------------========[ Shih Tzu ]========-----------------------(
\----------------------------------------------------/
This song suffers from terminal boredom. By the end of the second pattern,
you've heard all it's going to say, and yet it insists on repeating itself
for the next three and a half minutes. Absolutely nothing changes. Okay,
fine, at least it doesn't repeat any patterns, but it manages to make every
pattern different while giving each the same boredom coefficient.
A minor, G major, F major, G major again. There. I have just described
every pattern in this module. Read it 19 times very slowly to experience
the full effect of the song. Repetitiveness can be pulled off well, but
you need something more interesting than this. The monotony of the piece
is only aggravated by the slow tempo; bumping the speed up to 150% or 175%
helped, but only a little. The drums play the same thing four times a
pattern for patterns at a time. The melodies are repetitive and
forgettable when they're not downright annoying, such as in orders 04h
through 06h: a short motif twelve times in a row is NOT a melody. The
sound is generally fairly well balanced but at times it seems slightly
muddy in the mid-to-lower ranges. Finally, the lead guitar used several
times in the piece has a terrible loop. It can almost be overlooked when
the rest of the instruments are behind it, but the choice to end the piece
with a solo note using this awful sample is highly questionable. In fact,
the ending, while welcome, is rather abrupt, as though the composer said
after a night of tracking, "Oops, it's one in the morning. I'm done now."
So what DO I like about this piece? The melody in orders 10h and 11h is
actually not all that bad. The guitar, if that's what it is, provides some
nice dissonance as it drones, with the occasional half-note ornament. The
samples, with the exception of the rotten guitar, are competent. The voice
sample at the end is neat, although the delay in getting to the sample
suggests that it's not part of the main piece. I notice that the way Cubic
loops, it goes right from the last echo of the sample to the beginning of
the piece. Considering the title, I think this sample would have been a
great way to begin the song.
/----------------------------------------------------\
)----------------------========[ WolfSong ]========-----------------------(
\----------------------------------------------------/
Okay, here we go.... Robbie the Robot from Lost in Space and his
mechanical friends, Andy the Android, Mitch the Mech and Carl the Computer
have formed a band and you are at their show. After several emotionless
pieces, it's now time for their "slow and sensitive" piano number. Can you
imagine what it would sound like? Probably almost computer generated, with
all the notes falling in an exactly spaced rhythm and little to no
variation between the notes played which would add character. This is
actually what I pictured while listening to this piece, and I don't think
that's the image the composer meant to give.
Now, of course, this song isn't *that* dry. It was written by a human
being and therefore can't be completely lifeless, but it's perhaps only a
nudge away. The part of the description about the notes all falling in a
perfectly spaced rhythm and having little change from each one to the next
wasn't very exaggerated, though. The song hardly ever deviates from
throwing notes down exclusively on the downbeat and there were not enough
effects used in the piano and especially the drums to give it a very
"human" feel. I believe this is the main downfall of the piece.
There was nothing wrong with the chords used and, in fact, they do yield a
bit of a sad sound. The bass line and backing strings also had their cool
moments, but try as they might, they just couldn't seem to overtake and
hide the lack of warmth and depth that this song sorely suffers from.
If I were to make a suggestion, I would say that if the song were redone
with a little variation added to the pianos and a few fills and little
humanisms added to the drums, this song could be much more capable of
delivering a good bit of feeling and emotion. Taken as it is, though, I
don't think much more than Robbie playing that piano is going to get
across.
/----------------------------------------------------\
)-----------------------========[ S3MTrap ]========-----------------------(
\----------------------------------------------------/
This song has a nice, slow, easy listening flow to it...one that, while you
continue to listen to it, begins to somewhat remind you of an airplane
commercial, or something similar. Given the title, it appears the composer
managed to get his atmosphere across to the listener (that is, assuming
your ears are convinced as mine were).
The main instrument used is a piano, with most of the beat being produced
using long chords. The other background instruments blend in nicely, but
tend to become too loud at certain points. The sample quality is very
good--I didn't hear one sample crack or hiss anywhere during the entire
playing of the song. With all 16 channels being used most of the time,
there was enough room for Messiah to mix everything properly, and I think
he did just that.
However, although the technical aspects were, perhaps, above the average,
they weren't really special in any way. One example is that most of the
notes were played very normally with no use of effects.
Even though I'm not a major fan of this type of music, I can see that the
author did a very good job with this one.
/----------------------------------------------------\
)-----------------------========[ Mansooj ]========-----------------------(
\----------------------------------------------------/
Nice piano work comprises the majority of this rather relaxing and melodic
piece of music. Although there is really very little variety throughout,
the song holds together mainly due to the fact that the sample set used
fits together quite harmoniously. I'm not sure the raw quality of the
samples is perfect, but they do complement one another. Aside from the
piano, Messiah uses a distorted guitar and a couple of synth samples as
main accompaniment; but what I liked the most about this tune was the
simple yet very moody percussion and deep-tone synth used as a constant
underlayment. It's actually a bit hard to hear that synth at times, but it
helps round out the song tonally, and it does get some focus near the end.
All this seems to show that there's quite a bit of deep emotion invested in
this tune...almost a feeling of loss, but not sadness...more like tired
resignation. A quite worthy effort.
/----------------------------------------------------\
)-------------------========[ Klaus Flouride ]========--------------------(
\----------------------------------------------------/
This mod is slow (as compared to most mods--but about the right tempo for
what you'd expect from "real" songs), deliberate, and...serious. This is
definitely *not* a happy tune, as the feeling is almost mournful.
I almost missed the "cleared for take-off" voice part at the end, because
it's separated from the main part of the song by a good couple of
seconds--I thought the song was over, then was disappointed that there
wasn't a follow-up part much like there is about a minute and a half before
the end in the intro mod to the classic Amiga demo Desert Dream. Then
again, it may be unfair to compare Messiah to Laxity--the latter has been
around making music since the C64 days. Still, on the other hand, one has
to take into account the results Laxity can achieve in only *four*
channels....
--- References ---
Desert Dream-Part 1 by Laxity ([download])
/----------------------------------------------------\
)----------------------========[ CCerberus ]========----------------------(
\----------------------------------------------------/
Overall, I would call this a good song, but it had several problems. At
times, it seemed too "busy" in some way, like there was so much going on
that you couldn't really tell what the music was doing. Also, the volumes
on the samples seemed to have been rather carelessly set, resulting in an
imbalanced sound. The song also lacked variety in the overall tone. I
also noticed a couple of samples in this song that I think may have been
ripped from a song I wrote, so I thought that was pretty neat. :) Other
than these things, it was fine.
/----------------------------------------------------\
)----------------------========[ Peraphon ]========-----------------------(
\----------------------------------------------------/
Not too shabby at all. The title's intention is obvious, and with this
song I can easily picture myself in a plane, flying over the clouds.
There's a really nice percussion accompanied piano melody that blends in
very well; along with really good bass, which added greatly to the song's
atmosphere. Samples were mostly ok, with an excellently played lead guitar
that, unfortunately, had a little bit of 8-bit ring to it. Also, some of
the low-end frequencies in the background seemed to be at odds with the
song at times; but it really wasn't that noticeable anyway.
Overall, a very nice song.
-----================================================================-----
"Off Topic"
by Obuk
(16ch S3M, xx:xx)
(offtopic.zip [305K/456K])
[HipHop]
Samples -----------------.
Originality -------------. |
Technical ---------. | |
Composition -----. | | |
Overall -. | | | |
| | | | |
| | | | |
====================
Ka'PQat 70- 75 60 80 85
Rebriffer 45+ 60 60 70 55
ESP 40+ 55 55 40 60
MING 37+ 30 55 88 40
Skullsaw 25- 10 35 30 25
Araneus 21- 23 -- -- 21
Fanta C 11= 23 25 50 5
/----------------------------------------------------\
)------------------------========[ MING ]========-------------------------(
\----------------------------------------------------/
Before I start, in a terrible attempt to be funny, I'd say that, off topic,
(that's the pun--c'mon, laugh!) I just listened to some absolutely
marvelous new mods, and that in contrast, this was absolutely horrible. It
might not have seemed THAT bad if I hadn't such high-quality references in
my head at the time I listened to this; but I think this same thing will
let me raise the warning flags it really deserves.
I imagine this is supposed to be some deep trip-hop score in the spirit of
Tricky and the likes. I imagine it would sound better with a laidback rap
and some of the usual singing chick in the chorus. On the composer's
behalf, I even imagine there's a lot of ambition thrown in, but however
hard I try, i can't even begin to imagine I would ever grow to like it.
It's not the originality. Clinically, I like the attempt to mix scratchy
down-pitched beatloops with that futuristic extra drum pieces. I like the
overall mood it conveys, and I love this style. But the composition and
production in a piece like this has to be tip top to justify the
seriousness of the song, and Off Topic is, in composition (both musical and
rythmical) and technical production, downright bad.
Ok, time to justify this harsh judgment.
It's like Obuk thought, "Well, all this trip-hop is just a lot of
ill-fitting drums and soft bass anyway; any idiot can do that." The only
problem is that this particular dude clearly couldn't, and it isn't, by
far, as easy as he might think. The result of this is that where this kind
of music normally is shuffled in a controlled way, this tune is shuffled
beyond recognition.
Add to this a very uninspired melodic riff, an non-addictive, mainly boring
bass, and you get a tune that does'nt even qualify to be squeezed in as
filler in my player. Even so, I do favour the style, and hope to see more
of it in the modscene in the future.
/----------------------------------------------------\
)-----------------------========[ Ka'PQat ]========-----------------------(
\----------------------------------------------------/
The backbone of this piece is an endlessly looping, slow,
discordant/hypnotic bass riff, with other minimal touches over it. It
reminds me of one of the desultory drum and bass lines on my Cardigans CD
(most of their songs don't sound anywhere near as sugary as Love Me, but
have twice as much irony in their sound), especially their cover of
Iron Man by Ozzy Osbourne. A couple of rhythm samples from Marilyn Manson
and Nine Inch Nails are looped at intervals. One of them is a slowed-down
New Jack beat sampled purposely with such extreme low quality that it at
first sounds like random, muted static with a dragging, slow-mo
mud-splattering-from-a-wheel feel. It deliriously trudges on through a
wasteland, trashheap landscape brought out by a single echoing gull-like
cry. Toward the end, the other looped sample, with touches of extreme
sawtooth acid synth, seems to convey the feeling of short adrenaline bursts
associated with lurchingly catching oneself to stay on one's feet as vision
begins to white out and the head fills with dream sounds.
This song is mainly endless repetition of only a few patterns, but they are
arranged to be non-taxing on the ears enough and trancelike enough, with
varied touches of very odd sounds, that it is quite easy to listen to the
whole thing; even loop back through the beginning, and just space out. The
very large sample rips here seem to have a lot to do with creating the
atmosphere, but are of very good quality and blended together well for the
effect.
/----------------------------------------------------\
)-------------------------========[ ESP ]========-------------------------(
\----------------------------------------------------/
The first thing which struck me about this track was its extremely
distorted percussion track. It doesn't sound nice at all, and is the real
flaw in it. The backing track is immediately impressive, though, and this
does compensate somewhat, besides, I figured, I might forget about the
sound of the drums after a while. But how wrong I was, they only got more
and more annoying, to the point of near-unbearability: sounding ever so
like somebody scraping a feather against an unprotected, bare ear
drum--incessant, irritating and deeply unpleasant. That sound alone
guarantees an overall poor review for this one. Nasty. Unfortunately, the
backing track which I was so impressed with is part of the same sample loop
as the drums, so the two are, sadly, inseparable.
Luckily, in light of the sample horror immediately encountered, a partially
acceptable atmosphere and tone is left if the loop can be ignored. This
part of the track is actually rather good, the bassline is a very good one,
which complements the backing sample loop nicely, though at times when the
backing isn't there, it sounds rather out of place, sampled, and/or
awkward. It sounds professional enough for much of the time and seems to
be fairly competantly constructed; the small amount of articulated
percussion which exists is also good, if rather limited. In short, good,
but limited. And with a hideous, awful, hateful percussion sample. I'm
not keen on that bit at all....
/----------------------------------------------------\
)---------------------========[ Rebriffer ]========-----------------------(
\----------------------------------------------------/
Billed as a 'hip-hop instrumental', a claim that can either mean something
diabolically clever or something equally dire. Well, to be fair,
Off Topic isn't exactly dire, but it's not exactly a right rivetting rave
either. In fact, in all kindness, it's just kinda tedious.
The composer cites such artists as Marilyn Manson and NIN as influences,
so I go back and relisten to it with slightly changed perspective, but
once again, I still find it fairly ponderous -- and that's where I think
the trouble lies.
The samples, and the way the composer uses them, aren't too bad, ya see,
it's just the musical *range* the track is set in. I found the bass
pitched far too low which tended to give the track a leaden atmosphere,
which doesn't help when making 'hip hop', which, by definition, tends to
be fairly light and quick on its feet. Let me be clear about this, I
liked the elements of the track, just not the way they were used together.
It slowed down the track when it should have been lifting it up...and as
for that irritating distorting scratch sound, the less said the
better....
/----------------------------------------------------\
)-----------------------========[ Araneus ]========-----------------------(
\----------------------------------------------------/
Hope I'm not being too harsh here; I've never judged a song that sounded
so...weird. I've heard weird stuff before, but this one, I didn't like.
Although I have no idea how a hiphop mod should sound, I don't think this
classifies as one. Rather, it sounds more like a
death-and-self-destruction kind of song. Scratches make up the greater
portion of rhythm for this song, bells and creaking doors make up the rest.
In effect, it's a pain to listen to. I thought that maybe I had corrupted
the file somehow, it sounded so bad. Perhaps, if one wrote lyrics for this
one, it might be classified as a hiphop tune. Naaah.
/----------------------------------------------------\
)-----------------------========[ Fanta C ]========-----------------------(
\----------------------------------------------------/
Oh dear.
I almost chose to skip this one and maybe I should have? It's dreadful and
some of the samples (two I think) are somewhat corrupt.
A slow, grungy, repetitive dirge is about the best I can do to describe it.
I've listened to it twice and found both occasions quite painful. I can
think of nothing good to say about this track, not even remotely. I can
find plenty of bad things to say about it though, but is there any point?
I don't think so because by the time one had replaced the samples and
melody, you'd have a whole new and different track anyway.
Not recommended.
/----------------------------------------------------\
)----------------------========[ Skullsaw ]========-----------------------(
\----------------------------------------------------/
An acoustic bass, a laidback drum track and assorted sounds and noises.
That's it, nothing more. This is truly a waste of bytes. It's a shame
because the basic sparse instrumentation leaves so much room for
experimentation, but the composer never really stretches out. I guess this
could be used for aural wallpaper but even that's a stretch as the samples
sound pretty crappy, bordering on annoying. Nope, I don't like.
-----================================================================-----
"Mind Machine"
by Elfstone
(28ch XM, 04:42)
(elf-mind.zip [519K/906K])
[Fantasy/Demo]
Samples -----------------.
Originality -------------. |
Technical ---------. | |
Composition -----. | | |
Overall -. | | | |
| | | | |
| | | | |
====================
Klaus Flouride 91+ -- -- -- --
CCerberus 90+ 90 92 92 94
Mansooj 90+ -- -- 75 90
Peraphon 89+ 88 -- -- 90
WolfSong 88+ 88 78 73 70
Rebriffer 65+ 80 85 65 70
Shrift 65+ 65 65 65 65
/----------------------------------------------------\
)----------------------========[ Rebriffer ]========----------------------(
\----------------------------------------------------/
Considering this is a tune where there is so much going on, it feels
incredibly lightweight. It all works together, and there are a couple of
spots where I found myself nodding enthusiastically, but all in all, I
found the track a bit tame.
The composer obviously knows his chops, because the material is couched in
some very decent coding, and the sound is as clear and audible as possible,
but it still doesn't elevate it above the overall banality of the tune
itself. To me, if the track doesn't capture you within the first few bars,
it probably won't capture you no matter what its length. So, although I
would give high marks indeed to the individual components of this track,
the overall execution (once again) lets the whole side down.
I have to say that I went back to this track more than a few times trying
to be as fair as possible, because I could see the effort that had gone
into it, and the best that I could come up with was that it was a pretty
tune (but only in spots). And maybe that just ain't enough for me....
/----------------------------------------------------\
)-----------------------========[ Mansooj ]========-----------------------(
\----------------------------------------------------/
Get ready for a ride with this one. It is a fast paced trip through a
world of sound, and it doesn't let up until the very end. Often, modules
of this size are disappointing when you look at where the bytes went, not
so here. The samples were clear and varied, the song patterns/orders were
numerous, (79 or so) and the resulting playtime was nearly 5 minutes, which
is quite the right length for a "real," as opposed to a "production" (i.e.
demo/compo), song.
Opening quickly with a sort of Arabic techno flavor, it is soon handed over
to a more traditional demo-ish style. There is a definite feeling of
density throughout the song, which I tend to favor. This is due, in part,
to the many channels and varied samples used, but the real thanks goes to
the composition which juggles lots of separate bits in fine fashion. I
hereby dub this as a must hear.
/----------------------------------------------------\
)-----------------------========[ Shrift ]========------------------------(
\----------------------------------------------------/
This story could be told much more simply than it is, but the fact that
this piece has so much more instrumentation than it needs adds quite a bit.
Lots of background effects and subtlety, most of which fits the piece
better than I'd expect. The chord progressions are, for the most part,
canny and simple, as are many of the melodies, but the overall effect is
quite different.
I really appreciate the arrangement of this piece, until it gets past the
initial theme. The following change is incredibly experimental, and loses
much of the flavor from the main theme. It is still very nicely arranged,
but it falls short, and the ending is a copout. This is a piece that tried
to go somewhere, but didn't know where it was going.
/----------------------------------------------------\
)----------------------========[ WolfSong ]========-----------------------(
\----------------------------------------------------/
This tune is going straight into "WolfSong's Directory o' Coolness." I'm
keeping it. And for anyone who knows me, I'm *very* particular about what
I keep.
Ok, bad things first. I think the mix in this song could use some work.
Overall, it's too quiet, except for a couple of melodies which are a bit
too loud.
Now the good stuff! This song has a "coolness" level of about...much.
We're talking about a wonderful beat, driving synths in true demo/rock
style and some very memorable melodies and overtones, all put together with
a distinctive style. The song never ceases to progress, going from phrase
to phrase and never getting dull.
This tune will make you want to dance! I think demo/rock style fans will
really appreciate this piece.
/----------------------------------------------------\
)----------------------========[ CCerberus ]========----------------------(
\----------------------------------------------------/
Wow! I was really thoroughly impressed with this song, and enjoyed
listening to it. It sounds like a cross between cool Commodore 64 gaming
music and the theme song for an 80's sci-fi movie--and those are
compliments, believe me! :) The sample choice was perfect, and something
that really caught my attention was the melody: it was intelligently
composed--very appropriate and "listenable --but based on progressions that
I never would have thought of (if I were writing the song). That is
something that honestly impresses me. This song is great, and well worth
your download time.
/----------------------------------------------------\
)-------------------========[ Klaus Flouride ]========--------------------(
\----------------------------------------------------/
Initially, this song seems chaotic and cluttered until a 1-2-3-4 beat
establishes itself as a frame of reference, but even with the foundational
beat, it really does seem like Elfstone is trying to do way too much--and
28 channels gives ample opportunity to make a cluttered mod.
On a positive note, the crying strings are a nice touch and mesh amazingly
well with the spacey background rhythm. There's also some parts of this
song that seem to have an Arabic influence, but there are so many shifts
during the course of the tune, it makes it difficult to typecast into any
one category. In the end, despite various moderate or minor faults it may
have, it remains an excellent tune.
/----------------------------------------------------\
)----------------------========[ Peraphon ]========-----------------------(
\----------------------------------------------------/
This is a marvelous module indeed. Elfstone seems to have done a fantastic
job in putting all 28 channels to good use. There is a great deal of
change and variation in this piece, and excellent samples to boot. The
intro was very nice; had a bit of a "spacey" feel to it, and was a good
lead-in to the rest of the song. The song has a lot of energy, and the
overall sound is, quite frankly, stunning. I hope Elfstone is consistent
in producing modules of such a high quality.
-----================================================================-----
"When the Penguin Slides"
by DustBin of Fatal Rage
(16ch XM, 03:02)
(use-pen.zip [552K/1013K])
[Light Rock]
Samples -----------------.
Originality -------------. |
Technical ---------. | |
Composition -----. | | |
Overall -. | | | |
| | | | |
| | | | |
====================
Peraphon 88+ -- -- -- --
Mansooj 85+ -- -- 70 85
Shih Tzu 84+ 78 90 80 88
WolfSong 78+ 78 77 76 73
CCerberus 64+ 71 64 66 58
Rebriffer 60- 60 55 55 50
Shrift 55- 60 55 50 55
/----------------------------------------------------\
)----------------------========[ Shih Tzu ]========-----------------------(
\----------------------------------------------------/
You must do N64 music. Well, okay, maybe not, but this was my first
thought upon hearing this piece. Probably it was the penguin thing that
did it; I was just reminded of the sliding contest with the penguin in
Super Mario 64, and the music certainly seems to fit.
This piece is very minimalist. There are about four chords used in the
main body, always in the same order. Fortunately, the chords are rather
interesting ones, and interest is maintained throughout by small
variations. There is also a short B section in the middle with some very
interesting chord changes (and perhaps a modulation?) that, unfortunately,
only repeats once. I would've preferred it if the chords had bounced
around through the entire section and not reached the tonic until the
section ended. I was disappointed by the ending, or lack thereof. You can
build up, as shown in the beginning, so why can't you wind down and
actually end the piece instead of simply fading it out? I don't care how
many times pop musicians have used this trick, it's still a cop-out.
On the technical side of things, I am impressed by the tracking. The pads
seem somewhat overpowering, but due to the minimalist nature of the piece,
this works well. The melodies become less melodies and more subtle
background changes. The panning is excellent. The drums wisely stay out
of the way, but when they do something, such as a drum roll, it's well
tracked. During one section, there's a hihat that does nothing but eighth
notes for a couple of patterns, growing slightly monotonous. Still, there
is very little to complain about trackingwise. The samples are wonderful.
I think I recognize a few from the composer's Tienimi Vicino. It's nice to
see familiar samples being used in a different fashion.
It can be dangerously easy for a piece like this with little internal
variation to quickly grow boring; the only thing holding it up is the main
chordal progression, so it better be a damn interesting one. Necros'
Point of Departure is one of the few I've heard that has a chordal
structure intriguing enough to not grow boring. When the Penguin Slides is
another of this select few. What this type of music eventually boils down
to is a gut reaction: did you like it? Yeah, I liked it. It was soothing
and pleasant. It made me feel happy. There's nothing much else to say.
--- References ---
Tienimi Vicino by DustBin ([download])
Point of Departure by Necros ([download])
/----------------------------------------------------\
)----------------------========[ WolfSong ]========-----------------------(
\----------------------------------------------------/
Well, I didn't hear any penguins sliding. What I did hear was nice, broken
acoustic guitar chords accented with smooth strings, and one of the deepest
basses I've ever heard in a module, along with expressive guitar solos, a
piano thrown in later and just an overall nice sound and style.
This song has a very wide sound, partially due to some nicely placed stereo
effects. Actually, it looks like DustBin is an effects hound. Not to say
that he overdid it, mind you, but he did use quite a few of them--and
nicely too. Whether you pay attention to the numbers or not, this is
almost immediately apparent. The whole piece sounds very well produced.
It was, however, a bit short. I would've liked seeing it continue on in
new directions, but no such luck. Note to Dustbin: put a little more
length on the next one...and raise that solo volume a little! They were
very nice, just a little hard to hear.
This is one of those tunes that I don't see how anyone could actually
dislike. Go and see for yourself.
/----------------------------------------------------\
)----------------------========[ Rebriffer ]========----------------------(
\----------------------------------------------------/
Now where have I heard this intro before? Answers on any large
denomination bill in any currency me c/o Boris if you please....
This is a slow, moody, guitar-led track that would have been a fine example
of how to rock with a tracker program except for a couple of glaring
mistakes. The mix leaves a lot to be desired; it's all a little too muddy
for the power (that's so obviously there) of the track to show.
The main guitar theme is almost buried at the back and sides of the mix,
and the poor ol' sax is only just hanging in there by a thread. It's a
real shame really because I can hear what's there and it sounds real good
(as far as rock ballads go, that is). A little lightness on the strings
would help enormously to lighten the load and allow the track to show
through in its true colours. Nice try though...and I can't say I am much
of a fan of the genre to begin with.
/----------------------------------------------------\
)-----------------------========[ Mansooj ]========-----------------------(
\----------------------------------------------------/
A very nicely done mellow rock song that smacks a bit of Under the Sea, a
module by FBY which I rated quite highly. This, in my opinion, doesn't
quite match that one for overall excellence, but it can stand proudly
amongst the better offerings of its type. As guitar modules are becoming
more and more popular, the diversity, as is usual, is becoming less
apparent. This piece is not bloated with originality, but it does sport
some rather nice orchestration, as it mixes some tasty piano and synth in
with the main guitar line. The percussion, overall, seemed a bit loud and
perhaps a bit busy, but the structure itself lent strong support to the
song as a whole. If you like emotional guitar ballads with some life to
them, then this is a very worthy example.
--- References ---
Under the Sea by FBY ([download]/[reviews])
/----------------------------------------------------\
)-----------------------========[ Shrift ]========------------------------(
\----------------------------------------------------/
This seems very mellow, and indeed the melody is, but the drums throughout
are so much more lively than the rest. That contrast was so apparent to me
that the relationship between rhythm and melody in this song seemed
hypocritical.
The pre-recorded guitar-track samples only surprise at first, and get
boring after two minutes. The first transition (between 06 and 15) is only
mildly jarring in timing, but the shift in mood and direction is blunt.
The transition back into the main theme is better, but it loses itself for
lack of anywhere to go. The "second theme" seems to me a different song
with different places to go, and it's too bad it doesn't get there.
/----------------------------------------------------\
)----------------------========[ Peraphon ]========-----------------------(
\----------------------------------------------------/
This is a fantastic guitar piece. Utterly fantastic. The guitar is done
in such a way that it sounds so realistic, so non-artificial...I am very
impressed. The background is well done also, and does not distract from
the song in the slightest. The percussion is great too, with some nice
cymbal work and a tambourine going for it in the background. The laidback
guitar style reminds me of The Zapper in some respects (whom I also think
is a legend). Pity the samples are so huge, though.
/----------------------------------------------------\
)----------------------========[ CCerberus ]========----------------------(
\----------------------------------------------------/
Ahh, this was a pretty nice song. It had a good, smooth sound to it, and
a pleasant soft rock feel. Good composition, though it seemed at times
that it could have been BETTER. Hard to explain. Also, I have to complain
that the song seemed to end rather abruptly. Perhaps the author got tired
of writing it? I don't know for sure, but it seemed that it could have
been extended, and more variety added to make this song really shine.
-----================================================================-----
"Landwards"
by Musaya of Newlook
(14ch S3M, 05:06)
(landward.zip [100K/193K])
[New Age/Light Trance]
Samples -----------------.
Originality -------------. |
Technical ---------. | |
Composition -----. | | |
Overall -. | | | |
| | | | |
| | | | |
====================
CCerberus 90+ 92 88 88 92
Mansooj 86+ -- -- 80 60
WolfSong 76+ 78 60 62 53
Araneus 71+ 75 -- 70 60
Clones 70+ 80 70 70 60
TheKid 70+ 60 70 75 50
Skullsaw 20= 20 50 20 55
/----------------------------------------------------\
)-----------------------========[ Mansooj ]========-----------------------(
\----------------------------------------------------/
This could be perceived as a mutant crossbreed of an older Amiga style
module merged with a newer, more dynamic partner. First of all, it sounds
pretty damn good, especially considering it weighs in at less than 200K, a
rarity in and of itself, these days. Secondly, although the song maintains
overall cohesion, it still manages to exhibit several different phases,
which I find appealing. I get the impression some of the samples could
have sounded more lush, but I suppose that's the price one pays to keep the
size down.
Still, it all came together extremely well, and those less appealing
samples weren't a burden against the rest. In fact, I was almost going to
skip mentioning them because there is a collection of others here that
sound very nice despite the fact that almost all of them are less than 12K
long. The way I rate modules, this very aspect garners a few extra points
because it reminds us that a good composer can hack out a quality module
without massive samples. Since this is the end of my review, I'll mention
here that the strong bass drum dominated finale was very nifty. *click*
/----------------------------------------------------\
)----------------------========[ WolfSong ]========-----------------------(
\----------------------------------------------------/
The strong point of this piece is in the composition. It's a very likable
song with interesting solos and a lot of depth in the chord structure.
It's an emotional piece using dancy synths, and echoing bells with a solid
beat and bass track to hold all the pieces together.
The song takes you from point A to point B to point C and shows you
something along the way. It goes somewhere. It has direction. I like
that in a song. Our dear Musaya obviously knows a good bit about music and
making a song.
The weak point here however...the tracking. The sound throughout the song
seemed forced, and didn't flow very well. Many notes cut each other off,
and the solos weren't very expressive or natural sounding. The overall mix
of the song seemed to be a bit out of balance, as well. Some elements were
just too loud to fit well into the song. And though the instruments were
nicely chosen for this piece, they did lack some in quality.
Good song...not-so-good presentation. Though, if Musaya keeps his hands on
that tracker, with a little more practice I think we'll be seeing some very
good work coming from him soon. Keep it up, dude!
/----------------------------------------------------\
)-----------------------========[ Clones ]========------------------------(
\----------------------------------------------------/
Though the composer apologizes for using other's samples, he has chosen
some nice ones. This composition has nice development with smooth
transitions between ideas. The module, as a whole, has a nice "flying"
feel to it, an airy movement with some nice melodic invention over this
background. There are some nice dramatic applications of timpani sounds at
the start and finish, while the solo shows some nice application of
portmento. And there is also nice application of volume changes to
highlight the melodic development. This is good, easy listening electronic
fare and I recommend it for someone trying to induce an attentive yet
mellow mood.
/----------------------------------------------------\
)----------------------========[ Skullsaw ]========-----------------------(
\----------------------------------------------------/
Golly, I never heard these chord progressions before. Yeah, right. Why
must "composers" use the same progressions that have been used a thousand
times over? Blech.
Landwards is a technolite piece of music that takes no chances. This is
the aural equivalent of techno white bread, no personality and virtually no
flavor, but packed with ingredients. It's a midtempo affair with an
amazingly trite chord progression, colorless samples that I've heard way
too many times before, and not much rhythmic interest. The best I can say
about this mod is the that the samples are clean.
Open wide and say....yawn.
/----------------------------------------------------\
)-----------------------========[ Araneus ]========-----------------------(
\----------------------------------------------------/
Landwards has a nice, soft techno type of feel to it. It would be perfect
as a theme song for some kind of TV series centered around technology (a
modern Mission Impossible theme, perhaps?). Bell sounds dominate a part of
the melody, and combined with a bunch of synthy stuff, manages to give a
feeling of intrigue, curiousity, and a yearning to know whatever is hidden.
A demo-like midsection is what makes this tune one that you'd probably not
hear on TV, though. Although more of a comment than a complaint, I
would've liked to hear some other samples thrown in, to see what would
be the result.
/----------------------------------------------------\
)-----------------------========[ TheKid ]========------------------------(
\----------------------------------------------------/
Here is a great example of how to make boring/generic samples sound good.
Although I usually detest overreliance on synthy sounds, I do like the way
they were used here. This is a cool newage/backgroud/technoish module. I
only wish that the author would put a little more beef into the percussion
and bass lines. I.e. the mixing of this tune was a little too high on the
treble.
/----------------------------------------------------\
)----------------------========[ CCerberus ]========----------------------(
\----------------------------------------------------/
A song should not be an unpleasant thing to listen to, and this song is
certainly NOT unpleasant to listen to! No, in fact, this is a genuinely
wonderful song. I really, really liked the melody, and the composition
overall showed the talent of an intelligent musician. Lots of variety,
great kick sample. I don't have ANYTHING bad to say about this song.
-----================================================================-----
"Messenger of Light"
by Zovirax of R.A.F.
(18ch XM, 03:48)
(raf-mess.zip [349K/564K])
[Dance/House]
Samples -----------------.
Originality -------------. |
Technical ---------. | |
Composition -----. | | |
Overall -. | | | |
| | | | |
| | | | |
====================
Peraphon 85+ -- -- -- --
Rebriffer 80+ 75 70 80 70
Mansooj 72= -- -- 70 70
CCerberus 64= 68 58 61 52
Shrift 50- 35 60 40 60
WolfSong 49+ 70 57 58 73
MING 40+ 50 40 35 60
/----------------------------------------------------\
)----------------------========[ WolfSong ]========-----------------------(
\----------------------------------------------------/
This is a song that you might hear in a dance club. The composer uses a
range of instruments from pianos for the backing chords to bells and flutes
for the solos, with an 80's sounding computerized rhythm track.
Honestly, you've probably heard too many songs like this for it to be
anything exciting. The kind that were running rampant in the mid to late
80's. The flute solos were kind of interesting, but I believe the reason
that I found this song to be somewhat dull was that though there are
various solos going on throughout the song, the foundation of the song is
the same four chords over and over, and the drums were set in motion and
never touched. Not even for a fill now and then.
There was really nothing wrong with the sound of the piece, and it actually
seemed to sound better than the average module. But to be perfectly blunt,
the song itself was pretty boring. Nothing that would compel me to want to
hear it more than once.
/----------------------------------------------------\
)------------------------========[ MING ]========-------------------------(
\----------------------------------------------------/
While my good sense argues against me, I can´t force myself into liking
this tune. It´s light, it´s upbeat, it´s speedy piano based dance pop in a
style I´ve always liked. It´s just not a tune that appeals to me.
It´s a little bit too bluntly produced, the samples are a little bit too
hollow sounding, the rhythms are a little bit too...unrythmical (and the
drum composing doesn't really fit in with the rest of the tune, and
probably wouldn't even if the tune had been better overall), the themes are
all a little bit too repetitive and a little bit too uninteresting to
gather my approval. I dunno, it just seems unpolished in some slightly
ambiguous way.
If you´re a gambler, I think you should download this, though. There IS an
actual chance you´ll like it better than I did. But I can´t write reviews
from anyone's point of view but mine, and mine says this is better left on
the cutting room floor.
/----------------------------------------------------\
)-----------------------========[ Mansooj ]========-----------------------(
\----------------------------------------------------/
Housey piano opens into a rather odd mix of dance beat and...something. It
struck me as a bit empty despite the overactive percussion. As I've said
in other reviews, I like what I call musical density, something this tune
seemed to try to accomplish, but just fell short. At any rate, although
this had a fairly nice sound to it, I personally feel it wasn't properly
balanced. Again, the percussion seemed obnoxious, as if it were trying to
be the centerpiece of the song, with the remaining samples attempting, but
not managing to beat it back. The quality of the samples was fairly high,
though. In the final overview, I can't say I disliked this tune, but in
this case there were more downs than ups. I'm sure others will like it
much more, as it has some fine points, but just not enough of the kind that
guide my fingers towards the more glowing of terms.
/----------------------------------------------------\
)----------------------========[ Rebriffer ]========----------------------(
\----------------------------------------------------/
A MOD from the Czech Republic that steams along in a fairly familiar
musical landscape. It's bright, it's breezy and, ultimately, it's pretty
throwaway. That never stopped a good track from showing what it's capable
of, so I decided to delve a little deeper and give this a lot more time to
register.
I'm glad I did because first impressions with MODs can often be deceiving.
This track has a lovely loping rhythm that draws you completely into it's
mad dash for the outro. On its way there, it covers several different
variations of the main theme, all couched in a way that is surprisingly
accessible--even to the most jaded of ears.
I'll be watching out for more Zovirax tracks and so should you if you just
like good, fun MODs that don't take themselves too seriously.
/----------------------------------------------------\
)-----------------------========[ Shrift ]========------------------------(
\----------------------------------------------------/
This doesn't sound like it wants to be either minimalist or ambient, and
yet the same chord progression (which is anti-climactic) follows throughout
the song. Very little need for breaks, tie-ins, or changes because it
never breaks, ties-in, or changes. There is some decent tom and kettle
drum rhythm, and a finely echoed flute sample, but both are overused.
This one fizzles because it doesn't go anywhere. Fine mechanical tracking,
though.
/----------------------------------------------------\
)---------------------========[ Peraphon ]========------------------------(
\----------------------------------------------------/
Oh, yeah! I love this! This light, orchestral piano piece generated
immediate interest. I have to admit, I played this piece several times
because it is just so good. The same piano riff seems to get a rigorous
workout throughout the whole song, but other instruments joining in add
diversity and keep it from becoming boring. There is what seems to be a
pan flute in there as well, and it sounds wonderful. This one belongs in
your collection...it's going into mine.
/----------------------------------------------------\
)----------------------========[ CCerberus ]========----------------------(
\----------------------------------------------------/
I'm not completely sure why, but for some reason, this song just didn't
appeal to me. Part of the problem might have been the unrelenting, and
very audible, closed hihat sample. Another thing that I didn't like too
much was the melody itself. It just didn't seem to progress in a way that
I found very enjoyable. Must just be a taste thing, but that's what
reviews are for, right? :)
-----================================================================-----
"Gravitational Pull"
by Salvorite
(8ch FTK, 01:47)
(gravitat.zip [117K/179K])
[Light Techno/Light Rock/Dance]
Samples -----------------.
Originality -------------. |
Technical ---------. | |
Composition -----. | | |
Overall -. | | | |
| | | | |
| | | | |
====================
Rebriffer 68+ 85 60 70 60
Peraphon 67+ -- -- -- --
WolfSong 55+ 58 43 59 61
Mansooj 51= 40 -- 50 30
TheKid 30+ 40 40 30 30
Skullsaw 30+ 20 60 10 60
Shih Tzu 23- 25 21 -- 32
/----------------------------------------------------\
)----------------------========[ Shih Tzu ]========-----------------------(
\----------------------------------------------------/
I'm trying to think of a reason I would want to listen to this.
Thinking...thinking...hmmmmmmm...nope. My Redeeming Value Detector is
drawing a complete blank. If it were random noise, it MIGHT score lower.
Gravitational Pull starts out somewhat promisingly with a set of four
stuttered chords. Then a repetitive drum loop kicks in and the listener
realizes that neither the drums nor the chords are going to do anything
different for the rest of the piece. Some synth samples enter and begin to
either drone whole notes out of tune or make pathetic attempts at a melody
using only eighth notes. A slight bit of rhythmic variation later on does
nothing to improve the melodies. Though the song ends in less than two
minutes, shorter than WMR entries are supposed to be [this one came in
before that stipulation -Boris], that is one (perhaps THE one) aspect of
this song I am unprepared to complain about.
One easy way to kill your song is to have samples out of tune. The synth
brass (one of the droners) and solo guitar (a melody--heavens!) used here
are both guilty of this tracking sin. Had the piece been perfectly in
tune, the overall impression might have jumped up by a good percentage. As
it is, it hurts your ears. I finally had to turn the speakers off as I
wrote this.
The panning is a complete mystery. It seems carefully and craftily
designed to annoy me. I usually have no problems with a piece whose
panning is set to all M's in Cubic, as I rarely track in stereo either. I
don't even mind when it does that 3 C 3 C thing; that means it's supposed
to be in mono, and I adjust Cubic accordingly. But I have never seen a
song that, with almost no exceptions, sets its panning to either 3, 4, or 5
out of 0 through F. Perhaps it's an incompatibility with that module
format, and it's supposed to be out of 0-8. However, as I have never
encountered this problem before, I don't know what to say except that this
song is only a tiny bit better in mono.
Is there anything RIGHT with Gravitational Pull? It's not random noise.
It's got a slight ritard close to the end that's handled fairly decently.
It's definitely not too long. That said, I worry that I may be overscoring
this module, but there has to be some dark corner of the rating system left
over for absolute trash like GTE (a Music Contest 4 rookie entry). Hmmm,
now I suppose they'll put a reference to that song at the end of this
review! [Ever hear of morbid curiosity? -Boris] I find that a tad ironic.
Actually, if you're considering downloading Gravitational Pull anyway, I
recommend getting GTE instead. It's also bad, most likely worse, but it's
just so terribly laughably bad that it's almost worth getting.
Gravitational Pull, on the other hand, is very simply unworthy of any
notice.
--- References ---
GTE by DreamThief ([download])
/----------------------------------------------------\
)-----------------------========[ Mansooj ]========-----------------------(
\----------------------------------------------------/
I might have been able to respect this in 1992, but I'm afraid after having
heard thousands of oldies from the Amiga music heydey, this doesn't even
rank up with the better half of those. Even worse, it actually sounds more
like an even older mod--this is not good today. The hoary old classics are
still classics, but not due to sound quality. They had a certain spark, a
character and life all their own, and one that was distinct and
recognizable. This, on the other hand, shows neither great compositional
skill nor judicious choice of the many billions of high-quality samples
around.
Perhaps the culprit that killed it completely, for me, was an absolutely
horrid old electric guitar sample. Agggh, I've had the displeasure of
hating that miserable thing, found in countless hard-rock/metal mods, for
years. And when there are so many relatively nice sounding guitar samples
available for the ripping nowadays, it not only isn't acceptable, it's not
tolerable.
To be fair, this tune has one or two short bits that sound rather nice, but
I have to say that even with top-notch samples, it still wouldn't be worthy
of much more praise than is (isn't?) already given. I don't think it has
any pull, gravitational or otherwise. Next.
/----------------------------------------------------\
)-----------------------========[ TheKid ]========------------------------(
\----------------------------------------------------/
Arpeggio City! Almost a chip-like tune! Maybe that's a little too
extreme; what I mean is that this mod is a very typical, almost
stereotypical, example of computer generated music. This module dates
itself as a module that you may have heard in the 1980s. The samples are
very 'generic' and have been heard too many times, lacking in both depth
and fullness. The sense of originality was on the low side, too. Do I
dare use the derogatory term a 'Three Chord Song'?
If not for the fact that Salvorite did include a fade, a tempo change, and
ONE non-major scale solo, this would have come across as nothing but a
sub-mediocre offering across the board. These things at least increased
the compositional and technical aspects some, though presentation in its
entirety still ends up poor.
/----------------------------------------------------\
)----------------------========[ Skullsaw ]========-----------------------(
\----------------------------------------------------/
The year is 2450 AD, cyborgs are ruling the known Earth Systems with their
cold steely will. Your mission.... Yeah, it sounds like a game intro to
me. A typical four bar progression played by a stuttering synth, accents
played by orchestral stabs, big slushy drums plod along and an annoying
synth plays a so-called melody. How fresh. How original. How innovative.
Not. At least it's short.
I suppose this is good for what it is but that's not saying much. Yeah,
it's tracked just fine, there's a bit of fancy schmancy coding and the
samples are clean enough but musically it's about as interesting as a
mayonnaise sandwich. Don't bother unless you like game music from the
early 1990's or you like wimpy predictable techno.
/----------------------------------------------------\
)----------------------========[ Rebriffer ]========----------------------(
\----------------------------------------------------/
Salvorite's been around for a while and I've heard most of his MODS and
liked them. This track is no exception at all...buuuurrrrttttttt...it's
bloody short!! Salvo writes in a techno fashion and does it well
considering there isn't much in the way of coding happening on the tracks.
This is a decent enough track, although I found the lead guitar solo a
little unconvincing. But, in its favour, I found that a nice added touch
is the arpeggiated synth chattering away throughout the track.
So, should you download it then? Well, as always it's a matter of taste
but if you like your tracks short and simple, this will at least fit the
bill.
/----------------------------------------------------\
)----------------------========[ WolfSong ]========-----------------------(
\----------------------------------------------------/
There was nothing that stood out about this dance/demo piece, except,
perhaps, for its running time. At only 1:48 it's by far the shortest
module I've ever seen. Barely enough time to get into it. It's comprised
of a dance beat, four repeated chords, a solo and another solo via a
slightly out of tune instrument.
The tracking was just slightly more than fair as there were few effects
used, and the solos and highlights were deprived of vibrato or volume
slides or anything that might have made them a little smoother.
I wasn't very impressed with this one, but there was nothing in it that was
annoying or decidedly putrid, so with me it gets a big *shrug*.
/----------------------------------------------------\
)----------------------========[ Peraphon ]========-----------------------(
\----------------------------------------------------/
Just another pop dance tune; one that's not too shabby, but nothing to crow
about. If you're getting sick of pop-techno dance tracks, then this is one
to stay away from.
For me, it's a nice piece with too much repetition and rehashing of the
same old stuff. Of the little really nice stuff to be found here, there
are some nice effects achieved through the use of a "scary violin" sample.
Some of the other samples got quite annoying after repeated playings.
-----================================================================-----
"Polar Bjorn Attack"
by Azazel of The Black Lotus/MONO
(4ch MOD, 03:24)
(m_polar.lha [423K/590K])
[Goa]
Zooooom. Time for Mono to get funky, we feel, and who better to do it for
us than Azze of The Black Lotus? It may make your head nod unashamedly,
and it may sound just a little bit like Lizardking, but it sure as hell
rawks. Yeah, rawks. Definitely a contender for catchiest Mono tune so far.
[h0l]
Samples -----------------.
Originality -------------. |
Technical ---------. | |
Composition -----. | | |
Overall -. | | | |
| | | | |
| | | | |
====================
WolfSong 90+ 90 89 84 82
ChroMix 90= 87 -- 90 86
MING 88= 85 65 95 80
Mansooj 81+ -- -- 60 70
Skullsaw 70+ 70 70 50 90
Rebriffer 66= 66 75 61 66
/----------------------------------------------------\
)----------------------========[ WolfSong ]========-----------------------(
\----------------------------------------------------/
I'm keeping this song and the only way anyone is going to get it from me is
if they pry it from my cold, dead hand!
Who says you can't make a MOD rock? Well, whoever it is should tell Azazel
that. Apparently he doesn't know. This has to be among the best MODs ever
written. At least among the best *I've* ever heard.
Azazel has taken flanging samples from what sounds to be an old analog
keyboard and used them to deliver an awesome, driving bass line. The tune
has all the things a good dance song should have. Breaks and softer
phrases thrown in throughout the song help build great intensity and keeps
the listener from even the first fleeting consideration of turning it off
early.
I want to know the tracker that Azazel used to write this, because it must
have a "mean" button somewhere on it and Azazel slammed it down and rode it
hard all the way through this one! It is a synth song but it has all the
grinding-teeth heaviness of a slamming rock song mixed with a dance beat
and overtones. A heavy dance tune! (Don't they have a word for that
already?)
This song would have fit right into the Virtuosity soundtrack. Probably
around the part where the stars were racing through traffic and slamming
into cars. I'm going to go look for more pieces written by this guy, but
until then a note to Azazel: write more of this stuff!
/----------------------------------------------------\
)----------------------========[ Rebriffer ]========----------------------(
\----------------------------------------------------/
A Swedish 4 channel MOD which sets out to do what most Swedish 4 channel
MODs do, and does it successfully enough, buuuurrrtt...is that enough?
Plainly not, as you may be able to tell from my tone.
I like most of the 'Scandinavian' MOD scene, particularly the more
innovative members of the breed, but I must admit that I do get a little
tired of the same kind of approach every time. We composers have the
ability to make *whatever* we need to, in how ever many channels and
sounds we choose...and yet....
So what is this track, that I should rant and rail over with such ill
humour? PBA starts, like most of this genre, with a fast pulsing
wavesound before relaxing into a standard techno-ish beat. The track
bounces on in relentless style until it's broken up slightly by the
introduction of yer typical synth sound, while all the time a toy sounding
piano batters your right ear. The panning is most unfortunate, placing
the synths on either side of the mix may have been a good idea, but
eventually it leaves the more irritating synth sound joining forces with
the piano I mentioned earlier to commit aural abuse to my right ear.
/----------------------------------------------------\
)-----------------------========[ ChroMix ]========-----------------------(
\----------------------------------------------------/
Holy Grail, what a piece of work! This song kicks some serious tushi, and
I mean it! Hahaha, what a track. I'll have to say this is one of the
finest MOD tunes that I have ever heard, and this is why:
First of all, the track starts off with some really twisted acid synths
that are just dripping with adrenaline. If the song had continued in this
direction, adding the drums and then a bit of melody, that would have been
more than enough, but Azazel doesn't stop there! He then kicks in with one
awesome lead melody that would have had Purple Motion dropping to his
knees...nothing gets boring here! It just keeps getting more and more
powerful.
Azazel has right here a perfect mix of uplifting smoothness combined with
such slamming, kick-arse techno that you just can't help but set your
MODplayer for 'permanent loop' and listen to this piece time and time again
until your ears bleed or your speaker explodes (whichever comes first).
I totally recommend this song to anyone who ever dared to breath the words
"MOD is dead" because this song proves, once and for all, that 4 track
doesn't mean shallow dullness. Rather, it can actually mean...this!
Excellent job Azazel!
/-----------------------------------------------------\
)------------------------========[ MING ]========-------------------------(
\-----------------------------------------------------/
For those not familiar with the Swedish language, "bjorn" (or rather,
"björn") means bear. So either Azazel suffered from lingual confusion when
translating the title, or he just thought it was cool to confuse the
audience. Whatever it is, I do like the title.
Almost as much as I like the song. We're talking techno here, something
between trance, hardcore and sheer madness. A fast, aggressive tune with a
steady beat and incredibly twisted (and distorted) acid snarls in a furious
attack at the listener. After a while, some more dance-ish theme comes in
for a few patterns, and then back it goes into plain weirdness again.
It is maybe a bit too harsh in production, and a few more channels (for
pads and effects) wouldn't have hurt this tune, but on the whole, it is
also well done, and fully enjoyable, especially with the volume turned up
ridiculously high. It's a tiny bit short, though, and all of a sudden I
find myself being thrown out into silence, just as I had gotten to know the
song. And getting to know it was damn pleasant.
/----------------------------------------------------\
)----------------------========[ Skullsaw ]========-----------------------(
\----------------------------------------------------/
Damn, I really liked the first minute or so of this module.
Polar Bjorn Attack opens with a slowly modulated pulsing bass that quickly
turns into a nice, squelchy 303 bass lead acid tune. Things really kick
until, yech, the tune turns into a kind of Robert Miles synth stab and
bassline groove thing. Pretty digital synths and a deep bouncing bass, a
simple disco drum track and predictable chord changes make up the rest. If
Yanni did techno it might sound like this.
Everything is well crafted, that's for sure. The sample set is clean, as
is the mix. Overall, quite a decent mod, though I would've preferred that
it went in another direction. If you think this is going to be a Goa tune
look elsehwere, as PBA doesn't have the exotic flavor of Goa, IMHO. If you
like techno-lite then by all means give it a listen.
/----------------------------------------------------\
)-----------------------========[ Mansooj ]========-----------------------(
\----------------------------------------------------/
Nifty acid opening breaking into a more technoish main part. The acid
continuous warping and twisting as organ punches and some soft bell-like
synth join in. I'm a bit of a sucker for those warping/twisting techno/
acid samples, and since these are in abundance, this moddie has my favor.
This is not, however, much when it comes to sheer originality, but it is
right up there with the better lot of this type. In general this is best
described as a techno/trance mix, with a good, quick, but not spastic
tempo, and a sharp abrupt ending. Unfortunately, Mr. Pop'n'click is
present in a few places which, of course, sends me to the sample editor in
order to mop them up myself. Grrrr. But the track remains very good
despite the few less than stellar factors.
-----================================================================-----
"Oh! Soo Hip"
by Racoon
(4ch MOD, 02:00)
(oh.lha [254K/362K])
[Funk/Dance]
Samples -----------------.
Originality -------------. |
Technical ---------. | |
Composition -----. | | |
Overall -. | | | |
| | | | |
| | | | |
====================
ESP 94+ 90 90 88 65
MING 77+ 85 65 70 80
Rebriffer 70= 80 75 70 60
Peraphon 69= -- -- -- 80
WolfSong 65= 66 76 78 77
Mansooj 63= -- -- 62 64
Skullsaw 60- 60 80 60 65
Fanta C 50= -- -- -- --
/----------------------------------------------------\
)-------------------------========[ ESP ]========-------------------------(
\----------------------------------------------------/
When I first played this track, I thought something was wrong with the
player, because it sounded so out of time and strange. After a few stops
and restarts, I realised it was supposed to be like that, and it resolved
itself after only a few seconds.
Once I'd listened through (it looped 3 times before I realised it was
looping), nothing could stop me from proclaiming this track one of the
oddest pieces of music I've ever laid ears on. It's just too bizarre,
almost for words, the mind boggles.
Not in a bad way, fortunately. Sometimes strangeness for strangeness' sake
is tired; no, this is a normal song which sounds musically normal at its
highest layer, the weird thing is what it's made of, and how it's made.
The bassline is the first part to show itself, and it was this that I
misinterpreted as corrupted data in the first place, it really is
indescribable. It all clicks into place when a beat (not your average
beat, though, oh no) emerges from the mix, and you wonder how you couldn't
see the groove right there in the first place. When the beat disappears
again, the bassline again causes confusion, because it instantly becomes
incomprehensible again. What kind of fevered mind created this? What kind
of man would set this creature of insanity loose on an unsuspecting public?
I don't know, but I'd like to shake his hand and give him a cigar. Hell,
give him a boxfull.
That's about all I can say, really, because it's actually a very, very,
deeply odd sounding track. I think the trick is in the timing and pattern
size, but what I can say for sure is that this track fairly fizzes with
excitement, and is emitting musicrons at an astounding rate. It might not
be many things (subtle, for one), but that doesn't matter because it is at
least one thing, and that is interesting and new. As your attorney, I
advise immediate download and installation on disk.
/----------------------------------------------------\
)----------------------========[ WolfSong ]========-----------------------(
\----------------------------------------------------/
It's nice to see a composer take a style of music to the next level in
evolution. That's what's been done here. This piece is reminiscent of the
jazz/pop of a couple of decades ago, but replacing the expected complement
of instruments are some very 90's sounds--mostly synths. However, the
piece doesn't stray too far from recognition as it does preserve some
traditional sounds like electric pianos and horns.
The song's central focus is a rather clever synth jazz lead that bounces up
and down the scales quite effortlessly. It reminded me of something that
you might hear some of the old keyboardist pop artists like Stevie Wonder
or Herbie Hancock playing.
The song also has a definite element of late 80's dance/pop showing up in
its percussion and other places as well. This may sound like a good idea
at first, but I think it was the composer's biggest mistake in this song.
My main dislike about this song was that because of the beat, the whole
song seemed awkward. It didn't even come close to flowing smoothly. I do
admire the detail and dynamics in the rhythm, but the style just seems to
clash with the more dominant style characteristics. If a song's style is
going to be a rock or blues derivative then I want to be able to move to
it. Or at least be able to bounce a little bit. It's very hard to pick
out the beat in this song.
My words on Oh! Soo Hip: Oh! Almost.
/----------------------------------------------------\
)------------------------========[ MING ]========-------------------------(
\----------------------------------------------------/
Okay, okay, okay. I normally get repulsive in my manners when confronted
with a title as pompous as this, and because it normally never lives up to
it's bold premises, I approach it with the greatest of caution.
No need for that here. This tune was hip. Very hip. A frantic, light
jazzy piece with all kinds of funky ingredients, such as an overtuned bass,
chaotic yet ordered drumming, saxes and horns, and a whole orchestra
backing it all up with hits and strings. And as the mod it is, Racoon
couldn't help throwing in the traditional demo-tune synths, and overload
with vibrato and stuff. Maybe we could have done better without that, but
it's there, and as I have to live with it, I must say that not even that
ruins the hipness of the song.
As a four channel mod composer, Racoon may not be the most fantastic
technician, and thus, the full stereo effect and the shortage of channels
sometimes causes dynamic problems, but on the other hand, neither is this
too bad to destroy the overall impression. And I don't think it could have
been done better as a multichannel tune, where it would just have gotten
cluttered. So, hats off for a very, very hip tune.
/----------------------------------------------------\
)-----------------------========[ Fanta C ]========-----------------------(
\----------------------------------------------------/
"Arggh!" Hmmm, try another player. "Arrghh!" Maybe I got a corrupt
copy. Download and try again..."Arghh!"
"Timing," "Synchronization," "Karma." All words that can be used to
describe the relationship music has with rhythm. I do not think there is a
single bar in this mod that manages to complete before the next begins. I
must have a bad copy or two surely? Each bar, or pattern, starts fine and
then rushes towards the end of the pattern trying to complete. Really
weird!
What I can't work out is whether it was done on purpose. Ignoring the
timing, there is some good work here. For example, there's a synth run
that sounds rather 'real,' and the bass work, whilst having odd timing,
isn't amateurish at all. Hmm, maybe it's 'pushing the envelope'? Well,
maybe, but personally I found it very distracting.
Note that I am unable to give any technical scores for this one, because I
can't make up my mind whether the track was intentionally coded the way it
is or not. I am baffled.
/----------------------------------------------------\
)----------------------========[ Rebriffer ]========----------------------(
\----------------------------------------------------/
A 4 track MOD from Sweden, and it has that classic 'Scandinavian' sound to
it. Stylish and classy, but ultimately let down by its being so limited
by the 4 track format. Once again this would have made a GREAT XM or IT.
I don't mean Racoon doesn't know what he's up to, as he obviously does,
judging by the high quality on evidence here. My gripe is about having to
squeeze all this good stuff into the straitjacket of 4 channel MODs when
programs like FT or IT make it possible to get much nearer to studio
quality.
Musically, it's a jazzy little number, all synths and pulsating basses.
All this activity is punctuated every once in a while by some very well
placed string stabs. Nicely done. I'm not always a fan of this
particular branch of music (i.e. from the more northern European
countries), but this is definitely a classy piece and well worth a
download. You'd have to like the style, otherwise it could lead to a
weepin' an'a wailin'. This is JAZZZZZZ.
/----------------------------------------------------\
)----------------------========[ Skullsaw ]========-----------------------(
\----------------------------------------------------/
This is hip? Well, maybe for 1976. This sounds like dozens of other funky
fusion mods that emulate that period. Yeah, the instrumentation is a bit
updated with synths that could be used in an acid tune, but overall, the
style, composition and arrangement are all quite average. There are some
notable standouts including an excellently coded lead synth that doesn't
sound tracked but played by real fingers on a real keyboard complete with
some tasty pitch bends. Some very nice comping provides rhythmic and
harmonic interest. It's strange, if taken individually, the instrument's
parts are pretty good, but as an ensemble, it's quite cluttered and busy.
This isn't exactly music I'm a big fan of, I prefer my jazz, fusion and
funk on the harder side, guitar driven like Mahavishnu Orchestra, vintage
Jan Hammer and Jeff Beck, but this isn't all that objectionable to me. I
think the average mod collector would like this.
/----------------------------------------------------\
)-----------------------========[ Mansooj ]========-----------------------(
\----------------------------------------------------/
A very strange one, overall. The intro is comprised of a bass with such an
odd progression I thought my copy was corrupted in transit (turned out it
wasn't, though).
Parts of this song were kind of interesting, such as some "monkey" hoots
which were amusing, but pretty much gratuitous--they certainly didn't seem
to provide much, but the overall impression is that of haphazardness. I'm
sure it took effort to fashion such an unusual sound, but the end product
doesn't seem to have been worthwhile.
I was taking my time writing this review, and somehow didn't notice the
song had looped twice...I was just waiting and waiting, apparently in a
repetition induced daze, for some sign of variety--somewhere. Obviously,
this didn't occur. I will say, however, that the song's loop-point was
quite smooth. :)
/----------------------------------------------------\
)----------------------========[ Peraphon ]========-----------------------(
\----------------------------------------------------/
Plenty of variation, plenty of energy, plenty of "oomph," and by way of
justifying the title, yeah, it's fairly hip too. This, coupled with a very
cool, great-sounding set of samples, and some vague shades of Chorus & Sid
of Majic 12, definitely makes it one to check out--especially if this sort
of funky jazz mix appeals to your sensibilities already.
-----================================================================-----
"